Build a squad, command them in real-time battles, and dominate the arena.
Agent War is a real-time strategy game where you build a squad of AI agents, write their behavior rules in plain English, and command them in 2-minute battles on a 32x32 grid. Your AI compiles your rules into instincts — then you play command cards to turn the tide.
Workshop — Build your squad. Choose agent classes, write behavior rules, pick your 5 command cards.
Battle — 2-minute real-time match (480 ticks at 4/sec). Your agents follow their compiled rules. You play command cards and direct movement.
Debrief — Review stats, see key moments, refine your strategy. Then fight again.
150 HP, slow speed. Excels at zone control and absorbing damage.
80 HP, fast speed. Covers ground quickly, great at resource collection.
100 HP, medium speed. Highest damage output, glass cannon.
90 HP, medium speed. Buffs allies, debuffs enemies. Force multiplier.
You bring 5 cards into each battle. Cards cost energy (regenerates over time) and have cooldowns.
+1 point
Common. Spawns frequently across the grid.
+3 points
Medium rarity. Worth chasing.
+7 points
Rare. Spawns periodically. Game-changers.
A control zone appears on the grid. Hold it with your agents to score bonus points. Contested zones (both teams present) score nothing. Zone dominance is a key path to victory.
Score the most points by collecting resources and controlling the zone. Matches last 2 minutes (480 ticks). Eliminate enemy agents or outscore them — the choice is yours.